Overview:
Keep your team entertained during meal breaks and meeting transitions with this fun and strategic game! In advance of your next meeting, assign roles to each participant. One individual is assigned the role of the President. Next you will assign Secret Service Agents and Assassins. There will be 2 Assassins for every 1 Secret Service Agent. For example, if you have 10 Secret Service Agents, there will be 20 Assassins. Each Secret Service Agent’s main objective is to protect the President from being hit as they transport him/her from one location to the next. Each Secret Service agent has 2 lives. If they are hit a third time, they are out for the rest of the game. If an Assassin is hit at any point, they are out for the game. If the President is hit, the game is over. Sit back and watch the competition and comedy ensue!
Equipment Required: Foam Balls or Nerf Guns for Secret Service and Assassins.
Space Required: Medium to Large.
Group Size: 6 to 30 people.
Total Time: 30 Minutes
- 5 minutes to brief the activity.
- 20 minutes to complete the challenge.
- 5 minutes to debrief the challenge.
Instructions:
- Assign roles to each of your participants. (you can even include the title on their name tags). For every 15 individuals one individual is assigned the role of the President. If you have over 15 participants, also assign a Vice President. Next you will assign Secret Service Agents and Assassins. There will be 2 Assassins for every 1 Secret Service Agent assigned. For example, if you have 10 Secret Service Agents, there will be 20 Assassins.
- Each Secret Service Agent’s main objective is to protect the President (and Vice President) from being hit as they transport him/her from one location to the next. Each Secret Service agent has 2 lives. If they are hit a third time, they are out of the game. If an Assassin is hit at any point, they are out for the game. If the President or Vice President is hit, the game is over.
- There are a few ways you can structure the game:
- You can provide the President and Vice President a specific itinerary of places to travel at specific times of the day.
- You can align the President’s travel with meeting room transitions and meal breaks over the course of your day.
- You can allow the President to freely travel throughout a specific period of time and have the game play continuously until it is complete (20-40 minutes)
Learning Outcomes
- Strategic Planning
- Leadership
- Communication
- Team Bonding
- Team Cohesion
Suggested Review Questions
- How well did you work as a team?
- Did you have a strategy?
- If so, did your strategy change as the game went on?
- Were you happy with the outcome of the game? Was it too short? If so, what could you have improved?
- Did communication play an important role in this activity? If so, how?
- What is one thing that you can take away from this activity?